The Walking Dead Sims Club

Club Rules
To be a member of TWDS, you must be an active player. To demonstration activity, participation in the weekly Club Challenge AND Club War are required.
Zero scores/trades = the Zombie Boot.
Club Challenge (required)
Every Wednesday through Sunday​

MINIMUM WEEKLY SCORE: 3,000
This minimum gives a member the rewards of the Chest achieved from the group score. The higher the group score the better the rewards chests awarded.
The main draw of this game is the forever building that takes place. We love to build and build, move things around and build some more. The Club Challenge encourages us with assignments that help us grow and gives us achievement rewards for our building efforts. The more we build the more we win.
By completing assignment tasks, our individual score is also added into the club score giving us a chance to win different levels of Challenge Chests.
Here in our Club we give the top winner the title of Club Governor. This title has been held for quite some time now by a long term resident and Vice President - New Hoomville 2 that we call Gov!
Club War (required)
aka ThorsDay = Thursday
Every Thursday to Saturday
Lightning Round Thursday to Friday

MINIMUM WEEKLY ATTACK: ONE HIT There are now plum bob rewards for making attacks and as a result, makes it easier than ever to accomplish 3,000 points into the Club Challenge.
Many of us are builders at heart and haven't thought about attacking other teams but it is part of this game. As a club, we encorage everyone's participation. Members who are not playing work against the team as the opponent uses them by hitting them over and over driving their score up to win. When a city is hit, members make repairs and receive war items used to attack the opponent. Members who don't make repairs to hit back or sell to team-members are a burden to the club.
There are a couple of ways to war, you can be a supplier and/or a warrior.
SUPPLIER. Still must make at least one hit during the war. This is a member who likes to build more than war. When you are hit, you make repairs (green helmets) and then sell those items in your Trade Center. Be sure to enter your items or let the team know you have items for sale in the Club Chat and each time you put or add war items in your Trade Center.
WARRIOR. These are the members who like to attack the opponent and receive rewards that further assist them in growing stronger in the game. They make their repairs and buy war items from the store and other players to attack the opponent. Top warrior earns our Thor's Throne title.
There are many strategies and tactics we use and are discussed on another page, See Strategy & Tactics.
Zombie Boot =
Removal from the Club
Weekly

Our only requirement is to be active in our Club. Activity is shown by scoring in the weekly Club Challenge AND the Club War.
Members who do not score in the Club Challenge AND score in the Club War will be removed from our Club. These members become our zombies and receive the Zombie Boot.
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War Boot. Members who did not make at least one hit during the war and has a zero score in the Club Challenge are ZOMBIES at the conclusion of the war on Saturday or Friday for lightening wars.
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Challenge Boot. Members who did not make a hit during the war however have points in the Club Challenge will become ZOMBIES at the conclusion of the challenge on Wednesday.
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NEED A BREAK? Drop a line in the Club Chat if you are unable to play in the war and/or challenge for any reason. You don't have to state why, just how long. Letting us know will protect you from becoming a ZOMBIE.
Club Chat

Not everyone likes to chat and this program is not the greatest chat box. However, it is the way we communicate to each other. We share when we have items for sale in our Trade Center, war tactics and Queen gives out wrap ups of the weeks events from time to time. If you are going to be out away from the game, let the leaders know here in Club Chat.
Club Trade

Placing items in your Trade Depot is a way to trade with the global network but you can trade locally with just your club members. When trading locally alway remember to uncheck the Advertise 12h so it will not be out on the global network. Then~
Mark up the price to the maximum amount. One, you deserve it and two, it keeps everyone even. If you sell for less, others can sell it for more.
Use the "globe" icon (like in the top left of the image above) in the chat followed by the item icon(s) you have in your Trade Depot. This lets the team know you have items for sale.
Use the "question mark" icon followed by the item icon(s) when asking if any member has a particular item they would like to sell to you.
Any items not sold are bought by Daniel (24 hours) so if you have war items, be sure to let the team know, we don't want them going to Daniel! Well, maybe the props and foot lockers, lol.